Add project 3 skeleton files
x1phosura x1phosura@x1phosura.zone
Sat, 04 Dec 2021 15:17:15 -0800
8 files changed,
151 insertions(+),
0 deletions(-)
A
projects/03/a/Bit.hdl
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+// This file is part of www.nand2tetris.org +// and the book "The Elements of Computing Systems" +// by Nisan and Schocken, MIT Press. +// File name: projects/03/a/Bit.hdl + +/** + * 1-bit register: + * If load[t] == 1 then out[t+1] = in[t] + * else out does not change (out[t+1] = out[t]) + */ + +CHIP Bit { + IN in, load; + OUT out; + + PARTS: + // Put your code here: +}
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projects/03/a/PC.hdl
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+// This file is part of www.nand2tetris.org +// and the book "The Elements of Computing Systems" +// by Nisan and Schocken, MIT Press. +// File name: projects/03/a/PC.hdl + +/** + * A 16-bit counter with load and reset control bits. + * if (reset[t] == 1) out[t+1] = 0 + * else if (load[t] == 1) out[t+1] = in[t] + * else if (inc[t] == 1) out[t+1] = out[t] + 1 (integer addition) + * else out[t+1] = out[t] + */ + +CHIP PC { + IN in[16],load,inc,reset; + OUT out[16]; + + PARTS: + // Put your code here: +}
A
projects/03/a/RAM64.hdl
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+// This file is part of www.nand2tetris.org +// and the book "The Elements of Computing Systems" +// by Nisan and Schocken, MIT Press. +// File name: projects/03/a/RAM64.hdl + +/** + * Memory of 64 registers, each 16 bit-wide. Out holds the value + * stored at the memory location specified by address. If load==1, then + * the in value is loaded into the memory location specified by address + * (the loaded value will be emitted to out from the next time step onward). + */ + +CHIP RAM64 { + IN in[16], load, address[6]; + OUT out[16]; + + PARTS: + // Put your code here: +}
A
projects/03/a/RAM8.hdl
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+// This file is part of www.nand2tetris.org +// and the book "The Elements of Computing Systems" +// by Nisan and Schocken, MIT Press. +// File name: projects/03/a/RAM8.hdl + +/** + * Memory of 8 registers, each 16 bit-wide. Out holds the value + * stored at the memory location specified by address. If load==1, then + * the in value is loaded into the memory location specified by address + * (the loaded value will be emitted to out from the next time step onward). + */ + +CHIP RAM8 { + IN in[16], load, address[3]; + OUT out[16]; + + PARTS: + // Put your code here: +}
A
projects/03/a/Register.hdl
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+// This file is part of www.nand2tetris.org +// and the book "The Elements of Computing Systems" +// by Nisan and Schocken, MIT Press. +// File name: projects/03/a/Register.hdl + +/** + * 16-bit register: + * If load[t] == 1 then out[t+1] = in[t] + * else out does not change + */ + +CHIP Register { + IN in[16], load; + OUT out[16]; + + PARTS: + // Put your code here: +}
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projects/03/b/RAM16K.hdl
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+// This file is part of www.nand2tetris.org +// and the book "The Elements of Computing Systems" +// by Nisan and Schocken, MIT Press. +// File name: projects/03/b/RAM16K.hdl + +/** + * Memory of 16K registers, each 16 bit-wide. Out holds the value + * stored at the memory location specified by address. If load==1, then + * the in value is loaded into the memory location specified by address + * (the loaded value will be emitted to out from the next time step onward). + */ + +CHIP RAM16K { + IN in[16], load, address[14]; + OUT out[16]; + + PARTS: + // Put your code here: +}
A
projects/03/b/RAM4K.hdl
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+// This file is part of www.nand2tetris.org +// and the book "The Elements of Computing Systems" +// by Nisan and Schocken, MIT Press. +// File name: projects/03/b/RAM4K.hdl + +/** + * Memory of 4K registers, each 16 bit-wide. Out holds the value + * stored at the memory location specified by address. If load==1, then + * the in value is loaded into the memory location specified by address + * (the loaded value will be emitted to out from the next time step onward). + */ + +CHIP RAM4K { + IN in[16], load, address[12]; + OUT out[16]; + + PARTS: + // Put your code here: +}
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projects/03/b/RAM512.hdl
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+// This file is part of the materials accompanying the book +// "The Elements of Computing Systems" by Nisan and Schocken, +// MIT Press. Book site: www.idc.ac.il/tecs +// File name: projects/03/b/RAM512.hdl + +/** + * Memory of 512 registers, each 16 bit-wide. Out holds the value + * stored at the memory location specified by address. If load==1, then + * the in value is loaded into the memory location specified by address + * (the loaded value will be emitted to out from the next time step onward). + */ + +CHIP RAM512 { + IN in[16], load, address[9]; + OUT out[16]; + + PARTS: + // Put your code here: +}