.bash_prompt
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# shellcheck shell=bash # Customize bash prompt # lolcat reference: http://apple.stackexchange.com/a/266112/216733 # If dynamic can use literal control characters. Otherwise, # must use PS1 escapes or else line wrap issue. PROMPT_COMMAND="__prompt_command${PROMPT_COMMAND:+"; $PROMPT_COMMAND"}" PS1_COLORIZE_COMMAND='__ps1_lolcat' # shellcheck disable=SC2034 PS1_DEBUG_COMMAND='__ps1_debug' PS1_DEBUG='false' __prompt_command() { # Save last exit code PS1_exit=$? if [[ "$PS1_DEBUG" = 'true' ]]; then if [[ "$PS1" = "$PS1_DEBUG_DISABLED" ]]; then PS1=$PS1_DEBUG_ENABLED fi else if [[ "$PS1" = "$PS1_DEBUG_ENABLED" ]]; then PS1=$PS1_DEBUG_DISABLED fi fi } ps1_set_debug_mode() { if [[ "$PS1_DEBUG" = 'true' ]]; then PS1=$PS1_DEBUG_ENABLED else PS1=$PS1_DEBUG_DISABLED fi } TERM_DEFAULT=$(tput sgr0) TERM_BOLD=$(tput bold) # I added this, as of now unused TERM_RED=$(tput setaf 1) TERM_GREEN=$(tput setaf 2) TERM_BLUE=$(tput setaf 4) ESC=$'\033' SOH=$'\001' STX=$'\002' PS1_DEFAULT_LITERAL=$SOH$TERM_DEFAULT$STX PS1_RED_LITERAL=$SOH$TERM_RED$STX PS1_GREEN_LITERAL=$SOH$TERM_GREEN$STX PS1_BLUE_LITERAL=$SOH$TERM_BLUE$STX PS1_DEFAULT_ESCAPED='\['$TERM_DEFAULT'\]' # Caveat: # to have a literal '\' or '"' work in both $PS1_DEBUG_DISABLED and # $PS1_DEBUG_ENABLED, '\' must be represented with '\\\\' and # '"' must be represented with '\\"' or '\"' to have the proper amount of # escaping in both modes. PS1 seems to have an initial interpret phase where # it strips off one level of backslashes, then an echo phase where it strips # off the second level so '\\\\' =interpret> '\\' =echo> '\' # '\\"' =interpret> '\"' =echo> '"' # The following is a bit trickier. Normally, echo would treat the double quote # as starting a string. PS1 seems to treat it as a literal when echoing. As # a result, '\\"' is preferred over '\"' as it is easier to understand what is # happening. # '\"' =interpret> 'literal(")' =echo> '"' # In $PS1_DEBUG_ENABLED, the interpret phase is still run by PS1. The echo # phase is emulated by wrapping $PS1 in double quotes: ...<<<"'PS1'"... unset PS1 # vvv - actually change PS1 here - vvv PS1_COLORLESS=$(sed 's/[[:space:]]*$//' <<<"${PS1:-[\u@\h]:\w \\$}") PS1_SPACING=' ' PS1='' __ps1_remove_newline() { tr -d '\n' } __ps1_color_wrap_non_printing() { local REGEX=$ESC'\[[[:digit:];]*m' local REPLACE=$SOH'&'$STX sed "s/$REGEX/$REPLACE/g" } # change lolcat arguments here __ps1_lolcat() { lolcat-c -f -h 1.4 | __ps1_remove_newline | __ps1_color_wrap_non_printing } PS1+='$(eval "$PS1_COLORIZE_COMMAND" <<<"'$PS1_COLORLESS'")' PS1+=$PS1_SPACING PS1_DEBUG_DISABLED=$PS1 # long colored prompt text that go over a line have a line wrap issue. # Problem occurs with literal and PS1 escaped control characters. Tried # escaping each individual character with perl at # "$SCRIPTS_DIR"'/ps1_colorize_debug.pl' but still doesn't work. # can't colorize debug literal text with sed because it does not have the # following: # non-greedy quantifiers to do \^B\(.*?\)\^A if running a second sed to # consume \^B and \^A again. # lookahead to do \(.*?)\(?=\^A) which wouldn't require a second sed because # \^A is is looked for but not consumed. # can use perl regex if want to colorize debug literal text. # sed also doesn't have non capturing groups so groups are offset. __ps1_colorize_debug() { local SOH_REGEX='(\^A)' local COLOR_CODE_REGEX='((\^\[\(B)?\^\[\[[[:digit:];]*m)' local STX_REGEX='(\^B)' local REGEX=$SOH_REGEX$COLOR_CODE_REGEX$STX_REGEX local SOH_REPLACE=$PS1_RED_LITERAL'\1'$PS1_DEFAULT_LITERAL local COLOR_CODE_REPLACE=$PS1_BLUE_LITERAL'\2'$PS1_DEFAULT_LITERAL local STX_REPLACE=$PS1_GREEN_LITERAL'\4'$PS1_DEFAULT_LITERAL local REPLACE=$SOH_REPLACE$COLOR_CODE_REPLACE$STX_REPLACE sed -E "s/$REGEX/$REPLACE/g" } __ps1_debug() { cat -v | __ps1_colorize_debug } __ps1_debug_sed() { sed -e 's/'$ESC'/[ESC]/g' -e 's/'$SOH'/[SOH]/g' -e 's/'$STX'/[STX]/g' } # wrap PS1 for debugging # shellcheck disable=SC2016 PS1_DEBUG_ENABLED='$(eval "$PS1_DEBUG_COMMAND" <<<"'$PS1'")' |